53.7: Mixing enemies up some!


Another update to DOE Build 53 is now live on itch with a few nice changes. I think the German and Japanese translations are pretty much done now but I'll be waiting a few weeks to make them live on Steam and GOG to see if anything else shakes out.

The most significant other change this week is adding a "secondary" enemy faction to each area that will appear occasionally on the maps. Should force you to mix up your tactics in some battles as you'll be facing different enemies and also add some interesting challenges.

Full change log:

  • Secondary enemy faction can appear in Stronghold and Mini Boss map nodes
  • Binding to control, shift, command and alt is now easier (previously had to hold the key for 3s)
  • It's now more clear when a control binding is not editable
  • Confirm and alert modals now stand out more from the backgrounds
  • Machine translations are only available on itch and won't appear as options on Steam and GOG

There are still a few more changes I'm considering for Build 53 before it goes live but I think we are pretty close to completed now!

All the Build 53 updates:

Files

doe-windows.zip 143 MB
Version 53.7.0 Feb 27, 2021
doe-osx-universal.zip 146 MB
Version 53.7.0 Feb 27, 2021
doe-linux-universal.zip 142 MB
Version 53.7.0 Feb 27, 2021

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