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Depth of Extinction First Access community

A tactical RPG with roguelike elements that features in-depth strategic gameplay and high replay value

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Recent updates

The End of First Access!
Thank You! First of all, I want to thank all of you that participated in our First Access program on itch.io! It was a great success in terms of building a comm...
Build 42: The Wrecker and Warden are here! Plus the HUD got a facelift.
Hey all! I know a lot of you have been waiting eagerly to try out Build 42 and it's finally here. So much new and updated stuff that I'll just dive right in. We...
3 files — Build 42.8
Build 42 Preview: Rebalancing, Items Updated and the Wrecker
Hey DOE fans! We're pretty excited about Build 42 as it introduces a few new classes (and removes another), completely revamps the items and rebalances the game...
Build 41 Update
We don't normally make a patch for a First Access build unless there are bugs, but due to the fact that we radically changed the tactical controls in this build...
3 files — Build 41.8
Build 41 - UX Improvements, Character Customization and More Loot!
Hey everyone! We’ve gotten a ton of feedback over the last few months, and as you may (or may not) have seen, we have posted a final release roadmap for the g...
3 files — Build 41.8
Build 41 Preview and Bug Fixes for Build 40
Hey Everybody, I'm back from GDC and wanted to get this build out to you quickly with a few bug fixes that we introduced in Build 40 and also talk about what y...
3 files — Build 40.6
Build 40 - Level Layouts, Doors and Dialog
Wow, this build is pretty huge. It's our last build before GDC and we wanted to get as much in as possible for people we might show it to this week. And we cert...
3 files — Build 40.5
Frequently Asked Questions
We are hard at work on Build 40 of Depth of Extinction but it won't be ready until next week. Since we get asked a lot of questions about the game on our variou...
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StickyLockedBug Reporting!
started by HOF Studios
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started by Tchey
10 replies