The End of First Access!
Thank You!
First of all, I want to thank all of you that participated in our First Access program on itch.io! It was a great success in terms of building a community of people that were interested in having an impact on the game's development. We received a lot of great feedback and ideas and I truly believe that the game would not be where it is today without that input.
Now we are turning our attention to the launch of the game on Steam, which means that it's time to officially end the First Access program!
We will continue selling keys through the end of the month of June, at which time we will disable updates to the itch.io version of the game. In July, we will begin distributing Steam keys to First Access buyers and all updates will be done there.
If you are interesting in helping set the final direction, trying out the game, finding and reporting bugs or just getting that Steam key early, then please feel free to buy a key while they are available. Alternatively, you can sign up for our mailing list or wishlist the game on Steam.
Release Plan
We are pushing forward toward a mid-August "final" release on Steam (and possibly other platforms as well) and are really excited to share the last few builds with our First Access buyers on Steam!
Here's what we have planned for last 2 builds before the final release:
- More Mission Scenarios
- Rewriting all Encounters
- Adding Quests and Storyline
- Updating Weapon and Sound Effects
- Lots of bug fixing and small changes with a focus on balancing
We are maintaining a post in the forum with the release plan and noting progress
Once we switch to Steam, we will have 2 separate branches you can play:
- A stable build on the main branch (this would be like the builds available on itch.io)
- A "Beta" branch where you can play the latest version of the next build (currently our internal dev QA branch)
Also in the News...
In case you missed it, we got a nice preview article in PC Gamer recently!
Get Depth of Extinction
Depth of Extinction
Explore a flooded world in this tactical RPG
Status | Released |
Author | HOF Studios |
Genre | Role Playing, Strategy |
Tags | 2D, Pixel Art, Retro, Roguelike, Singleplayer, Strategy RPG, Tactical RPG, Turn-based |
Languages | German, English, Spanish; Castilian, Spanish; Latin America, Japanese, Chinese (Simplified) |
Accessibility | Color-blind friendly, Configurable controls, Interactive tutorial |
More posts
- Build 55.3 - A fix to the last fixJun 11, 2022
- 55.2 - Even More Bug Fixes!May 19, 2022
- 55.1 - More Bug FixesApr 14, 2022
- Build 55: Bug Fixes!Mar 27, 2022
- Bug fix update to Build 54Oct 04, 2021
- Build 54: Icelandic and many bug fixes!Sep 13, 2021
- Localization Update is LIVE!Apr 21, 2021
- Build 53.9: Adding Spanish and announcing ChineseMar 24, 2021
- 53.8 More fixes plus Spanish coming soon!Mar 15, 2021
- 53.7 bug fix patchMar 02, 2021
Comments
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though i couldn't keep up with updates enough.... anyway, gratz !!!
I enjoy playing Depth of Extinction, and I appreciate that you support Linux as target platform. Also, one of the reasons for me to support your game was that you offer a DRM-free build on Itch. Don't get me wrong, I wish you the best of luck with your Steam release. But I'm quite unhappy that you don't want to continue updating your Itch repository.
Thanks for the feedback. If it seems like there is demand to keep updating here on itch, then we will probably do that.
We will definitely have at least one (and possibly multiple) DRM-free option at launch aside from Steam so you should be safe to get the final game for sure.
Thanks for your answer. I'm happy to hear that.
Keep up the good work! <3
Congratz for releasing a (good) game !
Thanks but let's hold off on the champagne until after August!